Skip to content
CtrlK

Execution log

Every execution of a routine is logged. Open the log via the menu at the end of the row in the routines list › Log.

Execution log of a routine

Each entry shows the time, result and trigger. Expand an entry to see the result of each individual action.

ResultMeaning
SuccessAll actions succeeded.
PartialAt least one action failed, others succeeded.
FailedThe actions did not succeed.
SkippedThe trigger came, but the filters did not apply.

If you expand a failed action, the reason is shown, e.g. player-offline (the player was not connected) or routines-not-licensed (the player is missing the Routines plugin). An overview of the reasons is in the RFID troubleshooting; they apply to all routines.

Entries marked On the device were run by the player itself, without a round trip through the cloud (touch interaction on the triggering device). The time is the player’s clock. Expand the entry to see when the report arrived – in sync mode Interval only with the next sync.

Use All, Partial and Failed only to filter the list. Entries from Test routine are marked as Test run.